About Me
My name is Edward George. I’m a generalist game developer, with a focus on level design and procedural generation. I’m the lead level designer for Dread Vector Studios and work as an independent developer, creating procedural assets available for Unreal Engine Marketplace.
I currently have over 3 years of experience in the game industry as an independent developer. My published projects include the Procedural Dungeon Generator Full and Lite versions on the Unreal Marketplace and Itch.io.
To get updates on my professional and personal projects follow me on social media, or check the devlog page for released updates and announcements regarding my published works.