About Me

My name is Edward George. I’m a generalist game developer, with a focus on level design and procedural generation. I’ve worked as the lead level designer of two studios and currently work as an independent developer, creating procedural assets available for Unreal on the Fab Marketplace.

I currently have over 4 years of experience in the game industry as a freelance developer. My published projects include the Procedural Dungeon Generator on the Epic Fab Store, and Petri Kings on Itch.io.

To get updates on my personal and professional projects follow me on social media, or check the devlog page for released updates and announcements regarding my published works.